GolfSimulator

Guides · Room design and everyday use

Should You Paint a Golf Simulator Room Black or Dark?

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You don't need to paint the whole room black. Dark, matte surfaces around the impact screen help the picture by cutting reflected light, but the hitting area and walkways still need enough light to be safe. The front of the room, around the screen, is the place to start before you darken anything else.

Which parts of the room should be dark?

AreaWhere to startKeep in mind
Wall around the screenA dark, matte or low-sheen finishReduce reflected projector light near the picture.
Ceiling near the screenTreat the area that catches projector lightYou don't need to darken the whole ceiling.
Hitting area and walkwaysProvide separate lightingGolfers need to see balls, cables, steps, and equipment.
Seating or storage behind the golferKeep an ordinary finish if it suits the roomDarken farther back only where reflections are a problem.

In a shared garage, removable curtains or fabric panels are an alternative to repainting. Keep them clear of swings, ball paths, the projector beam, vents, and heat sources; decorative fabric doesn't replace ball containment.

What bounces light back

A white ceiling or a pale side wall near the screen catches projector light and throws it back into the room. Reflected light can make dark parts of the picture look washed out. BenQ recommends reducing reflections from nearby furniture or using light-absorbing borders around the screen. BenQ reflection guidance

Do the wall around the screen first, then the stretch of ceiling just in front of it, and anything nearby that visibly glows while the projector is on. The far end of the room can wait.

Sheen before color

A glossy dark wall can still throw a bright reflection. Matte or low-sheen paint is easier on the image than shiny paint, trim, cabinets, or bare metal.

Fabric and acoustic panels work on the same idea. You're after less reflected light in the viewer's line of sight.

Dark enough to trip on a cable

People in this room swing clubs, change shoes, pick up balls, carry bags, and step around equipment. A very dark room hides the step, the cable, the stool, or the club somebody left on the floor.

Light the hitting area, and add separate lights at the door and by the storage. If you use swing cameras, the player needs light anyway. New fixtures or switches are work for a licensed electrician.

Curtains in a shared space

In a garage or a room that does other jobs, black curtains or removable fabric panels control reflections without repainting every wall. They hide framing and storage, too.

Hang them outside the enclosure, clear of the projector and its vents, and away from lights or other heat sources. Follow the projector's installation instructions for ventilation; decorative fabric is not a substitute for rated ball containment. Fabric near the hitting area shouldn't be able to blow, sag, or drop into the club's path, the ball's path, or the beam.

Dark at the front, normal at the back

Split the room into zones: a dark one around the screen and a more ordinary finish behind the golfer. The screen gets better contrast, and guests don't spend the whole session in near-darkness. How far back the dark zone reaches depends on how the room actually gets used.

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